ACE
6.0.7
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Iterates through an unordered set. More...
#include <Containers_T.h>
Public Member Functions | |
ACE_Fixed_Set_Iterator (ACE_Fixed_Set< T, ACE_SIZE > &s) | |
int | next (T *&next_item) |
void | dump (void) const |
Dump the state of an object. | |
int | remove (T *&item) |
T & | operator* (void) |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. |
Iterates through an unordered set.
This implementation of an unordered set uses a fixed array. Allows deletions while iteration is occurring.
ACE_Fixed_Set_Iterator::ACE_Fixed_Set_Iterator | ( | ACE_Fixed_Set< T, ACE_SIZE > & | s | ) |
void ACE_Fixed_Set_Iterator::dump | ( | void | ) | const |
Dump the state of an object.
int ACE_Fixed_Set_Iterator::next | ( | T *& | next_item | ) |
Pass back the {next_item} that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.
Reimplemented from ACE_Fixed_Set_Iterator_Base< T, ACE_SIZE >.
T & ACE_Fixed_Set_Iterator::operator* | ( | void | ) |
STL-like iterator dereference operator: returns a reference to the node underneath the iterator.
int ACE_Fixed_Set_Iterator::remove | ( | T *& | item | ) |
Remove the item where the itearetor is located at. Returns 1 if it removes a item, else 0. Pass back the removed {item}.
Declare the dynamic allocation hooks.
Reimplemented from ACE_Fixed_Set_Iterator_Base< T, ACE_SIZE >.