ACE  6.0.6
Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes
ACE_Map_Iterator_Base Class Reference

Iterator for the ACE_Map_Manager. More...

#include <Map_Manager.h>

Collaboration diagram for ACE_Map_Iterator_Base:
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List of all members.

Public Member Functions

 ACE_Map_Iterator_Base (ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > &mm)
int next (ACE_Map_Entry< EXT_ID, INT_ID > *&next_entry) const
int done (void) const
 Returns 1 when all items have been seen, else 0.
ACE_Map_Entry< EXT_ID, INT_ID > & operator* (void) const
 Returns a reference to the interal element this is pointing to.
ACE_Map_Manager< EXT_ID,
INT_ID, ACE_LOCK > & 
map (void)
bool operator== (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const
 Check if two iterators point to the same position.
bool operator!= (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Protected Member Functions

int forward_i (void)
int reverse_i (void)
void dump_i (void) const
 Dump the state of an object.

Protected Attributes

ACE_Map_Manager< EXT_ID,
INT_ID, ACE_LOCK > * 
map_man_
 Map we are iterating over.
ACE_UINT32 next_
 Keeps track of how far we've advanced...

Detailed Description

Iterator for the ACE_Map_Manager.

This class factors out common code from its templatized subclasses.


Constructor & Destructor Documentation

ACE_Map_Iterator_Base::ACE_Map_Iterator_Base ( ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > &  mm)

Contructor. If head != 0, the iterator constructed is positioned at the head of the map, it is positioned at the end otherwise.


Member Function Documentation

int ACE_Map_Iterator_Base::done ( void  ) const

Returns 1 when all items have been seen, else 0.

void ACE_Map_Iterator_Base::dump_i ( void  ) const [protected]

Dump the state of an object.

int ACE_Map_Iterator_Base::forward_i ( void  ) [protected]

Move forward by one element in the set. Returns 0 when there's no more item in the set after the current items, else 1.

ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>& ACE_Map_Iterator_Base::map ( void  )

Returns reference the Map_Manager that is being iterated over.

int ACE_Map_Iterator_Base::next ( ACE_Map_Entry< EXT_ID, INT_ID > *&  next_entry) const

Pass back the next <entry> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.

bool ACE_Map_Iterator_Base::operator!= ( const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &  ) const
ACE_Map_Entry<EXT_ID, INT_ID>& ACE_Map_Iterator_Base::operator* ( void  ) const

Returns a reference to the interal element this is pointing to.

bool ACE_Map_Iterator_Base::operator== ( const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &  ) const

Check if two iterators point to the same position.

int ACE_Map_Iterator_Base::reverse_i ( void  ) [protected]

Move backware by one element in the set. Returns 0 when there's no more item in the set before the current item, else 1.


Member Data Documentation

Declare the dynamic allocation hooks.

Reimplemented in ACE_Map_Reverse_Iterator, and ACE_Map_Iterator.

ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>* ACE_Map_Iterator_Base::map_man_ [protected]

Map we are iterating over.

ACE_UINT32 ACE_Map_Iterator_Base::next_ [protected]

Keeps track of how far we've advanced...


The documentation for this class was generated from the following file:
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