ACE 6.0.3
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Defines an active connection factory for the ACE_TLI C++ wrappers. More...
#include <TLI_Connector.h>
Public Types | |
typedef ACE_INET_Addr | PEER_ADDR |
typedef ACE_TLI_Stream | PEER_STREAM |
Public Member Functions | |
ACE_TLI_Connector (void) | |
Default constructor. | |
ACE_TLI_Connector (ACE_TLI_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, const char device[]=ACE_TLI_TCP_DEVICE, struct t_info *info=0, int rw_flag=1, struct netbuf *udata=0, struct netbuf *opt=0) | |
int | connect (ACE_TLI_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, const char device[]=ACE_TLI_TCP_DEVICE, struct t_info *info=0, int rw_flag=1, struct netbuf *udata=0, struct netbuf *opt=0) |
int | complete (ACE_TLI_Stream &new_stream, ACE_Addr *remote_sap, ACE_Time_Value *tv) |
bool | reset_new_handle (ACE_HANDLE handle) |
Resets any event associations on this handle. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. |
Defines an active connection factory for the ACE_TLI C++ wrappers.
ACE_TLI_Connector::ACE_TLI_Connector | ( | void | ) |
Default constructor.
ACE_TLI_Connector::ACE_TLI_Connector | ( | ACE_TLI_Stream & | new_stream, |
const ACE_Addr & | remote_sap, | ||
ACE_Time_Value * | timeout = 0 , |
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const ACE_Addr & | local_sap = ACE_Addr::sap_any , |
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int | reuse_addr = 0 , |
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int | flags = O_RDWR , |
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int | perms = 0 , |
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const char | device[] = ACE_TLI_TCP_DEVICE , |
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struct t_info * | info = 0 , |
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int | rw_flag = 1 , |
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struct netbuf * | udata = 0 , |
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struct netbuf * | opt = 0 |
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) | [inline] |
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno
== EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno
== ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet.
int ACE_TLI_Connector::complete | ( | ACE_TLI_Stream & | new_stream, |
ACE_Addr * | remote_sap, | ||
ACE_Time_Value * | tv | ||
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Try to complete a non-blocking connection. If connection completion is successful then new_stream contains the connected ACE_SOCK_Stream. If remote_sap is non-NULL then it will contain the address of the connected peer.
int ACE_TLI_Connector::connect | ( | ACE_TLI_Stream & | new_stream, |
const ACE_Addr & | remote_sap, | ||
ACE_Time_Value * | timeout = 0 , |
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const ACE_Addr & | local_sap = ACE_Addr::sap_any , |
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int | reuse_addr = 0 , |
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int | flags = O_RDWR , |
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int | perms = 0 , |
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const char | device[] = ACE_TLI_TCP_DEVICE , |
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struct t_info * | info = 0 , |
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int | rw_flag = 1 , |
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struct netbuf * | udata = 0 , |
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struct netbuf * | opt = 0 |
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) |
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno
== EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno
== ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet.
void ACE_TLI_Connector::dump | ( | void | ) | const |
Dump the state of an object.
bool ACE_TLI_Connector::reset_new_handle | ( | ACE_HANDLE | handle | ) | [inline] |
Resets any event associations on this handle.
Declare the dynamic allocation hooks.