TAO_PortableServer 2.0.2
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Id uniqueness strategy. More...
#include <Active_Object_Map.h>
Public Member Functions | |
virtual | ~TAO_Id_Assignment_Strategy (void) |
Virtual destructor. | |
virtual int | bind_using_system_id (PortableServer::Servant servant, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry)=0 |
Must be used with SYSTEM_ID policy. | |
void | set_active_object_map (TAO_Active_Object_Map *active_object_map) |
Set the active map. | |
Protected Attributes | |
TAO_Active_Object_Map * | active_object_map_ |
Pointer to the active map. |
Id uniqueness strategy.
Strategy for implementing points of variation between the USER_ID and the SYSTEM_ID policies.
TAO_Id_Assignment_Strategy::~TAO_Id_Assignment_Strategy | ( | void | ) | [virtual] |
Virtual destructor.
virtual int TAO_Id_Assignment_Strategy::bind_using_system_id | ( | PortableServer::Servant | servant, |
CORBA::Short | priority, | ||
TAO_Active_Object_Map_Entry *& | entry | ||
) | [pure virtual] |
Must be used with SYSTEM_ID policy.
Implemented in TAO_User_Id_Strategy, TAO_System_Id_With_Unique_Id_Strategy, and TAO_System_Id_With_Multiple_Id_Strategy.
void TAO_Id_Assignment_Strategy::set_active_object_map | ( | TAO_Active_Object_Map * | active_object_map | ) |
Set the active map.
Pointer to the active map.