DAnCE::Utility Namespace Reference

Typedefs

typedef
ACE_Hash_Map_Manager_Ex
< ACE_CString, CORBA::Any,
ACE_Hash< ACE_CString >
, ACE_Equal_To< ACE_CString >
, ACE_Null_Mutex
PROPERTY_MAP
typedef
ACE_Refcounted_Auto_Ptr
< PROPERTY_MAP,
TAO_SYNCH_MUTEX > 
PMAP_PTR

Functions

void build_property_map (PROPERTY_MAP &map, const ::Deployment::Properties &prop)
int write_IOR (const ACE_TCHAR *pathname, const char *IOR)
 Write a string (usually a stringified IOR) to a file designated by the pathname. The file named will always get overwritten.
void append_properties (::Deployment::Properties &dest, const ::Deployment::Properties &src)
template<>
bool get_property_value (const char *name, const PROPERTY_MAP &properties, bool &val)
template<>
bool get_property_value (const char *name, const PROPERTY_MAP &properties, const char *&val)
template<>
bool get_property_value (const char *name, const ::Deployment::Properties &properties, const char *&val)
const char * get_instance_type (const ::Deployment::Properties &prop)
template<class T >
bool get_property_value (const char *name, const PROPERTY_MAP &properties, T &val)
template<class T >
bool get_property_value (const char *name, const ::Deployment::Properties &properties, T &val)
template<typename EXCEPTION >
void test_and_set_exception (bool &flag, EXCEPTION &exception, const char *name, const char *reason)

Typedef Documentation


Function Documentation

DANCE_STUB_Export void DAnCE::Utility::append_properties ( ::Deployment::Properties dest,
const ::Deployment::Properties src 
)
DANCE_STUB_Export void DAnCE::Utility::build_property_map ( PROPERTY_MAP &  map,
const ::Deployment::Properties prop 
)
DANCE_STUB_Export const char * DAnCE::Utility::get_instance_type ( const ::Deployment::Properties prop  ) 
template<class T >
bool DAnCE::Utility::get_property_value ( const char *  name,
const ::Deployment::Properties properties,
T &  val 
) [inline]
template<class T >
bool DAnCE::Utility::get_property_value ( const char *  name,
const PROPERTY_MAP &  properties,
T &  val 
) [inline]
template<>
DANCE_STUB_Export bool DAnCE::Utility::get_property_value ( const char *  name,
const ::Deployment::Properties properties,
const char *&  val 
) [inline]
template<>
DANCE_STUB_Export bool DAnCE::Utility::get_property_value ( const char *  name,
const PROPERTY_MAP &  properties,
const char *&  val 
) [inline]
template<>
DANCE_STUB_Export bool DAnCE::Utility::get_property_value ( const char *  name,
const PROPERTY_MAP &  properties,
bool &  val 
) [inline]
template<typename EXCEPTION >
void DAnCE::Utility::test_and_set_exception ( bool &  flag,
EXCEPTION &  exception,
const char *  name,
const char *  reason 
) [inline]
DANCE_STUB_Export int DAnCE::Utility::write_IOR ( const ACE_TCHAR pathname,
const char *  ior 
)

Write a string (usually a stringified IOR) to a file designated by the pathname. The file named will always get overwritten.

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