ACE_UPIPE_Connector Class Reference

Defines an active connection factory for the ACE_UPIPE_STREAM wrappers. More...

#include <UPIPE_Connector.h>

List of all members.

Public Types

typedef ACE_UPIPE_Addr PEER_ADDR
typedef ACE_UPIPE_Stream PEER_STREAM

Public Member Functions

 ACE_UPIPE_Connector (void)
 Default constructor.
 ACE_UPIPE_Connector (ACE_UPIPE_Stream &new_stream, const ACE_UPIPE_Addr &addr, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0)
int connect (ACE_UPIPE_Stream &new_stream, const ACE_UPIPE_Addr &addr, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0)
bool reset_new_handle (ACE_HANDLE handle)
 Resets any event associations on this handle.
void dump (void) const
 Dump the state of an object.

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Detailed Description

Defines an active connection factory for the ACE_UPIPE_STREAM wrappers.


Member Typedef Documentation


Constructor & Destructor Documentation

ACE_UPIPE_Connector::ACE_UPIPE_Connector ( void   ) 

Default constructor.

ACE_UPIPE_Connector::ACE_UPIPE_Connector ( ACE_UPIPE_Stream new_stream,
const ACE_UPIPE_Addr addr,
ACE_Time_Value timeout = 0,
const ACE_Addr local_sap = ACE_Addr::sap_any,
int  reuse_addr = 0,
int  flags = O_RDWR,
int  perms = 0 
) [inline]

Actively connect and produce a new_stream if things go well. The addr is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the open() method.


Member Function Documentation

int ACE_UPIPE_Connector::connect ( ACE_UPIPE_Stream new_stream,
const ACE_UPIPE_Addr addr,
ACE_Time_Value timeout = 0,
const ACE_Addr local_sap = ACE_Addr::sap_any,
int  reuse_addr = 0,
int  flags = O_RDWR,
int  perms = 0 
)

Actively connect and produce a new_stream if things go well. The addr is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the open() method.

void ACE_UPIPE_Connector::dump ( void   )  const

Dump the state of an object.

bool ACE_UPIPE_Connector::reset_new_handle ( ACE_HANDLE  handle  )  [inline]

Resets any event associations on this handle.


Member Data Documentation

Declare the dynamic allocation hooks.


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