ACE_Thread Class Reference

Provides a wrapper for threads. More...

#include <Thread.h>

List of all members.

Static Public Member Functions

static int spawn (ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, ACE_thread_t *t_id=0, ACE_hthread_t *t_handle=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack=0, size_t stack_size=ACE_DEFAULT_THREAD_STACKSIZE, ACE_Thread_Adapter *thread_adapter=0, const char **thr_name=0)
static size_t spawn_n (size_t n, ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_Thread_Adapter *thread_adapter=0, const char *thr_name[]=0)
static size_t spawn_n (ACE_thread_t thread_ids[], size_t n, ACE_THR_FUNC func, void *arg, long flags, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_hthread_t thread_handles[]=0, ACE_Thread_Adapter *thread_adapter=0, const char *thr_name[]=0)
static int join (ACE_thread_t thread_id, ACE_thread_t *departed, ACE_THR_FUNC_RETURN *status)
static int join (ACE_hthread_t, ACE_THR_FUNC_RETURN *=0)
 Wait for one thread to exit and reap its exit status.
static int resume (ACE_hthread_t)
 Continue the execution of a previously suspended thread.
static int suspend (ACE_hthread_t)
 Suspend the execution of a particular thread.
static int getprio (ACE_hthread_t ht_id, int &priority)
 Get the priority of a particular thread.
static int getprio (ACE_hthread_t ht_id, int &priority, int &policy)
 Get the priority and policy of a particular thread.
static int setprio (ACE_hthread_t ht_id, int priority, int policy=-1)
 Set the priority of a particular thread.
static int kill (ACE_thread_t, int signum)
 Send a signal to the thread.
static void yield (void)
 Yield the thread to another.
static void self (ACE_hthread_t &t_handle)
static ACE_thread_t self (void)
 Return the unique ID of the thread.
static void exit (ACE_THR_FUNC_RETURN status=0)
static int getconcurrency (void)
 Get the LWP concurrency level of the process.
static int setconcurrency (int new_level)
 Set the LWP concurrency level of the process.
static int sigsetmask (int how, const sigset_t *sigset, sigset_t *osigset=0)
 Change and/or examine calling thread's signal mask.
static int keycreate (ACE_thread_key_t *keyp, ACE_THR_DEST destructor, void *=0)
static int keyfree (ACE_thread_key_t key)
 Free up the key so that other threads can reuse it.
static int setspecific (ACE_thread_key_t key, void *value)
static int getspecific (ACE_thread_key_t key, void **valuep)
static int disablecancel (struct cancel_state *old_state)
 Disable thread cancellation.
static int enablecancel (struct cancel_state *old_state, int flag)
 Enable thread cancellation.
static int setcancelstate (struct cancel_state &new_state, struct cancel_state *old_state)
 Set the cancellation state.
static int cancel (ACE_thread_t t_id)
static void testcancel (void)
 Test the cancel.

Private Member Functions

 ACE_Thread (void)
 Ensure that we don't get instantiated.


Detailed Description

Provides a wrapper for threads.

This class provides a common interface that is mapped onto POSIX Pthreads, Solaris threads, Win32 threads, VxWorks threads, or pSoS threads. Note, however, that it is generally a better idea to use the ACE_Thread_Manager programming API rather than the <ACE_Thread> API since the thread manager is more powerful.


Constructor & Destructor Documentation

ACE_Thread::ACE_Thread ( void   )  [private]

Ensure that we don't get instantiated.


Member Function Documentation

int ACE_Thread::cancel ( ACE_thread_t  t_id  )  [inline, static]

Cancel a thread.

Note:
This method is only portable on platforms, such as POSIX pthreads, that support thread cancellation.

int ACE_Thread::disablecancel ( struct cancel_state old_state  )  [inline, static]

Disable thread cancellation.

int ACE_Thread::enablecancel ( struct cancel_state old_state,
int  flag 
) [inline, static]

Enable thread cancellation.

void ACE_Thread::exit ( ACE_THR_FUNC_RETURN  status = 0  )  [inline, static]

Exit the current thread and return "status". Should _not_ be called by main thread.

int ACE_Thread::getconcurrency ( void   )  [inline, static]

Get the LWP concurrency level of the process.

int ACE_Thread::getprio ( ACE_hthread_t  ht_id,
int &  priority,
int &  policy 
) [inline, static]

Get the priority and policy of a particular thread.

int ACE_Thread::getprio ( ACE_hthread_t  ht_id,
int &  priority 
) [inline, static]

Get the priority of a particular thread.

int ACE_Thread::getspecific ( ACE_thread_key_t  key,
void **  valuep 
) [inline, static]

Stores the current value bound to key for the calling thread into the location pointed to by valuep.

int ACE_Thread::join ( ACE_hthread_t  wait_for,
ACE_THR_FUNC_RETURN *  status = 0 
) [inline, static]

Wait for one thread to exit and reap its exit status.

int ACE_Thread::join ( ACE_thread_t  thread_id,
ACE_thread_t departed,
ACE_THR_FUNC_RETURN *  status 
) [inline, static]

Wait for one or more threads to exit and reap their exit status. thr_join() returns successfully when the target thread terminates.

Parameters:
thread_id is the ACE_thread_t ID of the thread to wait for. If thread_id is 0, join() waits for any undetached thread in the process to terminate on platforms that support this capability (for example, Solaris).
departed points to a location that is set to the ID of the terminated thread if join() returns successfully. If departed is 0, it is ignored.
status Points to the location that receives the joined thread's exit value. If status is 0, it is ignored.
Return values:
0 for success
-1 (with errno set) for failure.

int ACE_Thread::keycreate ( ACE_thread_key_t keyp,
ACE_THR_DEST  destructor,
void *  inst = 0 
) [inline, static]

Allocates a keyp that is used to identify data that is specific to each thread in the process. The key is global to all threads in the process.

int ACE_Thread::keyfree ( ACE_thread_key_t  key  )  [inline, static]

Free up the key so that other threads can reuse it.

int ACE_Thread::kill ( ACE_thread_t  t_id,
int  signum 
) [inline, static]

Send a signal to the thread.

int ACE_Thread::resume ( ACE_hthread_t  t_id  )  [inline, static]

Continue the execution of a previously suspended thread.

ACE_thread_t ACE_Thread::self ( void   )  [inline, static]

Return the unique ID of the thread.

void ACE_Thread::self ( ACE_hthread_t t_handle  )  [inline, static]

Return the unique kernel handle of the thread. Note that on Win32 this is actually a pseudohandle, which cannot be shared with other processes or waited on by threads. To locate the real handle, please use the ACE_Thread_Manager::thr_self() method.

int ACE_Thread::setcancelstate ( struct cancel_state new_state,
struct cancel_state old_state 
) [inline, static]

Set the cancellation state.

int ACE_Thread::setconcurrency ( int  new_level  )  [inline, static]

Set the LWP concurrency level of the process.

int ACE_Thread::setprio ( ACE_hthread_t  ht_id,
int  priority,
int  policy = -1 
) [inline, static]

Set the priority of a particular thread.

int ACE_Thread::setspecific ( ACE_thread_key_t  key,
void *  value 
) [inline, static]

Bind value to the thread-specific data key, key, for the calling thread.

int ACE_Thread::sigsetmask ( int  how,
const sigset_t *  sigset,
sigset_t *  osigset = 0 
) [inline, static]

Change and/or examine calling thread's signal mask.

int ACE_Thread::spawn ( ACE_THR_FUNC  func,
void *  arg = 0,
long  flags = THR_NEW_LWP | THR_JOINABLE,
ACE_thread_t t_id = 0,
ACE_hthread_t t_handle = 0,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack = 0,
size_t  stack_size = ACE_DEFAULT_THREAD_STACKSIZE,
ACE_Thread_Adapter thread_adapter = 0,
const char **  thr_name = 0 
) [inline, static]

Creates a new thread having flags attributes and running func with <args> (if <thread_adapter> is non-0 then func and <args> are ignored and are obtained from <thread_adapter>). <thr_id> and <t_handle> are set to the thread's ID and handle (?), respectively. The thread runs at priority priority (see below).

The flags are a bitwise-OR of the following: = BEGIN<INDENT> THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED, THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED, THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO, THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED, THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS = END<INDENT>

By default, or if priority is set to ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for the given scheduling policy (specified in <flags}>, e.g., <THR_SCHED_DEFAULT>) is used. This value is calculated dynamically, and is the median value between the minimum and maximum priority values for the given policy. If an explicit value is given, it is used. Note that actual priority values are EXTREMEMLY implementation-dependent, and are probably best avoided.

Note that <thread_adapter> is always deleted when <spawn> is called, so it must be allocated with global operator new.

size_t ACE_Thread::spawn_n ( ACE_thread_t  thread_ids[],
size_t  n,
ACE_THR_FUNC  func,
void *  arg,
long  flags,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack[] = 0,
size_t  stack_size[] = 0,
ACE_hthread_t  thread_handles[] = 0,
ACE_Thread_Adapter thread_adapter = 0,
const char *  thr_name[] = 0 
) [static]

Spawn n new threads, which execute func with argument arg (if thread_adapter is non-0 then func and args are ignored and are obtained from thread_adapter). The thread_ids of successfully spawned threads will be placed into the <thread_ids> buffer (which must be the same size as n). If stack != 0 it is assumed to be an array of n pointers to the base of the stacks to use for the threads being spawned. If stack_size != 0 it is assumed to be an array of n values indicating how big each of the corresponding stacks are. If thread_handles != 0 it is assumed to be an array of n thread_handles that will be assigned the values of the thread handles being spawned. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and errno will explain...).

See also:
spawn()

size_t ACE_Thread::spawn_n ( size_t  n,
ACE_THR_FUNC  func,
void *  arg = 0,
long  flags = THR_NEW_LWP | THR_JOINABLE,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack[] = 0,
size_t  stack_size[] = 0,
ACE_Thread_Adapter thread_adapter = 0,
const char *  thr_name[] = 0 
) [static]

Spawn N new threads, which execute func with argument arg (if thread_adapter is non-0 then func and args are ignored and are obtained from thread_adapter). If stack != 0 it is assumed to be an array of n pointers to the base of the stacks to use for the threads being spawned. Likewise, if stack_size != 0 it is assumed to be an array of n values indicating how big each of the corresponding stacks are. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and errno will explain...).

See also:
spawn()

int ACE_Thread::suspend ( ACE_hthread_t  t_id  )  [inline, static]

Suspend the execution of a particular thread.

void ACE_Thread::testcancel ( void   )  [inline, static]

Test the cancel.

void ACE_Thread::yield ( void   )  [inline, static]

Yield the thread to another.


The documentation for this class was generated from the following files:

Generated on Tue Apr 14 11:13:03 2009 for ACE by  doxygen 1.5.8