#include <UUID.h>
Public Types | |
enum | { NODE_ID_SIZE = 6 } |
Size of the node in bytes. More... | |
typedef u_char | Node_ID [NODE_ID_SIZE] |
Type definition of the node. | |
Public Member Functions | |
UUID_Node (void) | |
Default constructor. | |
UUID_Node (const UUID_Node &node) | |
Node_ID & | node_ID (void) |
const Node_ID & | node_ID (void) const |
void | node_ID (Node_ID &) |
bool | operator== (const UUID_Node &right) const |
bool | operator!= (const UUID_Node &right) const |
const UUID_Node & | operator= (const UUID_Node &rhs) |
Assign the value of an existing node id to this object. | |
Private Attributes | |
Node_ID | node_ID_ |
The value of the node id. |
typedef u_char ACE_Utils::UUID_Node::Node_ID[NODE_ID_SIZE] |
Type definition of the node.
ACE_Utils::UUID_Node::UUID_Node | ( | void | ) |
Default constructor.
ACE_Utils::UUID_Node::UUID_Node | ( | const UUID_Node & | node | ) |
Copy constructor.
[in] | node | Source node. |
void ACE_Utils::UUID_Node::node_ID | ( | Node_ID & | node_ID | ) |
const UUID_Node::Node_ID & ACE_Utils::UUID_Node::node_ID | ( | void | ) | const |
UUID_Node::Node_ID & ACE_Utils::UUID_Node::node_ID | ( | void | ) |
ACE_INLINE bool ACE_Utils::UUID_Node::operator!= | ( | const UUID_Node & | right | ) | const |
Assign the value of an existing node id to this object.
ACE_INLINE bool ACE_Utils::UUID_Node::operator== | ( | const UUID_Node & | right | ) | const |
Node_ID ACE_Utils::UUID_Node::node_ID_ [private] |
The value of the node id.