#include "orbsvcs/Trader/Constraint_Nodes.h"
#include "orbsvcs/Trader/Constraint_Visitors.h"
#include "orbsvcs/Trader/Constraint_Tokens.h"
#include "tao/AnyTypeCode/Any.h"
#include "ace/OS_NS_string.h"
TAO_Literal_Constraint operator * | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator!= | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
TAO_Literal_Constraint operator+ | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
TAO_Literal_Constraint operator- | ( | const TAO_Literal_Constraint & | operand | ) |
TAO_Literal_Constraint operator- | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
TAO_Literal_Constraint operator/ | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator< | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator<= | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator== | ( | const TAO::String_Manager & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator== | ( | CORBA::Double | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator== | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator> | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
bool operator>= | ( | const TAO_Literal_Constraint & | left, | |
const TAO_Literal_Constraint & | right | |||
) |
int(* dispatch_table[])(TAO_Constraint_Visitor *, TAO_Binary_Constraint *) [static] |
Initial value:
{ TAO_Binary_Constraint::visit_greater_than, TAO_Binary_Constraint::visit_greater_than_equal, TAO_Binary_Constraint::visit_less_than, TAO_Binary_Constraint::visit_less_than_equal, TAO_Binary_Constraint::visit_equal, TAO_Binary_Constraint::visit_not_equal, 0, TAO_Binary_Constraint::visit_and, TAO_Binary_Constraint::visit_or, 0, TAO_Binary_Constraint::visit_in, TAO_Binary_Constraint::visit_twiddle, 0, TAO_Binary_Constraint::visit_add, TAO_Binary_Constraint::visit_sub, TAO_Binary_Constraint::visit_mult, TAO_Binary_Constraint::visit_div }