#include <PSDL_Node.h>
Inheritance diagram for TAO_PSDL_Interface_Header:
Public Member Functions | |
TAO_PSDL_Interface_Header (TAO_PSDL_Node *identifier) | |
**************************************************************** | |
TAO_PSDL_Interface_Header (TAO_PSDL_Node *type, TAO_PSDL_Node *identifier) | |
TAO_PSDL_Interface_Header (TAO_PSDL_Node *type, TAO_PSDL_Node *identifier, TAO_PSDL_Node *interface_inheritance_spec) | |
virtual | ~TAO_PSDL_Interface_Header (void) |
TAO_PSDL_Node * | type (void) const |
Get the value. | |
TAO_PSDL_Node * | identifier (void) const |
TAO_PSDL_Node * | interface_inheritance_spec (void) const |
int | accept (TAO_PSDL_Node_Visitor *visitor) |
= The Node methods. | |
Private Attributes | |
TAO_PSDL_Node * | type_ |
The values. | |
TAO_PSDL_Node * | identifier_ |
TAO_PSDL_Node * | interface_inheritance_spec_ |
TAO_PSDL_Interface_Header::TAO_PSDL_Interface_Header | ( | TAO_PSDL_Node * | identifier | ) |
****************************************************************
TAO_PSDL_Interface_Header::TAO_PSDL_Interface_Header | ( | TAO_PSDL_Node * | type, | |
TAO_PSDL_Node * | identifier | |||
) |
TAO_PSDL_Interface_Header::TAO_PSDL_Interface_Header | ( | TAO_PSDL_Node * | type, | |
TAO_PSDL_Node * | identifier, | |||
TAO_PSDL_Node * | interface_inheritance_spec | |||
) |
TAO_PSDL_Interface_Header::~TAO_PSDL_Interface_Header | ( | void | ) | [virtual] |
TAO_PSDL_Node * TAO_PSDL_Interface_Header::type | ( | void | ) | const |
Get the value.
TAO_PSDL_Node * TAO_PSDL_Interface_Header::identifier | ( | void | ) | const |
TAO_PSDL_Node * TAO_PSDL_Interface_Header::interface_inheritance_spec | ( | void | ) | const |
int TAO_PSDL_Interface_Header::accept | ( | TAO_PSDL_Node_Visitor * | visitor | ) | [virtual] |
TAO_PSDL_Node* TAO_PSDL_Interface_Header::type_ [private] |
The values.
the value of type can be either type_ or interface_inheritance_spec_ if interface_inheritance_spec_ is zero. If it is not zero, everything is straight forward.
Reimplemented from TAO_PSDL_Node.