TAO_EC_TPC_Dispatching Class Reference

Dispatching strategy that isolates deliveries to a consumer from any other. More...

#include <EC_TPC_Dispatching.h>

Inheritance diagram for TAO_EC_TPC_Dispatching:

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Collaboration diagram for TAO_EC_TPC_Dispatching:

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List of all members.

Public Member Functions

 TAO_EC_TPC_Dispatching (int nthreads, int thread_creation_flags, int thread_priority, int force_activate, TAO_EC_Queue_Full_Service_Object *so)
 ~TAO_EC_TPC_Dispatching ()
virtual void activate (void)
virtual void shutdown (void)
virtual void push (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, const RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info)
virtual void push_nocopy (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info)
int add_consumer (RtecEventComm::PushConsumer_ptr consumer)
int remove_consumer (RtecEventComm::PushConsumer_ptr consumer)

Private Types

typedef ACE_Hash_Map_Manager_Ex<
RtecEventComm::PushConsumer_ptr,
TAO_EC_Dispatching_Task *,
ACE_Pointer_Hash< RtecEventComm::PushConsumer_ptr >,
ACE_Equal_To< RtecEventComm::PushConsumer_ptr >,
ACE_Null_Mutex
MAPTYPE

Private Attributes

ACE_Thread_Manager thread_manager_
int nthreads_
 The number of active tasks.
int thread_creation_flags_
int thread_priority_
 The priority of the dispatching threads.
int force_activate_
MAPTYPE consumer_task_map_
ACE_SYNCH_MUTEX lock_
TAO_EC_Queue_Full_Service_Objectqueue_full_service_object_

Detailed Description

Dispatching strategy that isolates deliveries to a consumer from any other.

This strategy uses a thread per consumer, and was specifically designed to isolate the effects of an ill-behaved consumer from affecting other consumers.


Member Typedef Documentation

typedef ACE_Hash_Map_Manager_Ex<RtecEventComm::PushConsumer_ptr,TAO_EC_Dispatching_Task*,ACE_Pointer_Hash<RtecEventComm::PushConsumer_ptr>,ACE_Equal_To<RtecEventComm::PushConsumer_ptr>,ACE_Null_Mutex> TAO_EC_TPC_Dispatching::MAPTYPE [private]


Constructor & Destructor Documentation

TAO_EC_TPC_Dispatching::TAO_EC_TPC_Dispatching ( int  nthreads,
int  thread_creation_flags,
int  thread_priority,
int  force_activate,
TAO_EC_Queue_Full_Service_Object so 
)

TAO_EC_TPC_Dispatching::~TAO_EC_TPC_Dispatching (  ) 


Member Function Documentation

void TAO_EC_TPC_Dispatching::activate ( void   )  [virtual]

Initialize all the data structures, activate any internal threads, etc.

Implements TAO_EC_Dispatching.

int TAO_EC_TPC_Dispatching::add_consumer ( RtecEventComm::PushConsumer_ptr  consumer  ) 

void TAO_EC_TPC_Dispatching::push ( TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
const RtecEventComm::EventSet event,
TAO_EC_QOS_Info qos_info 
) [virtual]

The consumer represented by proxy should receive event. It can use the information in qos_info to determine the event priority (among other things).

Implements TAO_EC_Dispatching.

void TAO_EC_TPC_Dispatching::push_nocopy ( TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
RtecEventComm::EventSet event,
TAO_EC_QOS_Info qos_info 
) [virtual]

Implements TAO_EC_Dispatching.

int TAO_EC_TPC_Dispatching::remove_consumer ( RtecEventComm::PushConsumer_ptr  consumer  ) 

void TAO_EC_TPC_Dispatching::shutdown ( void   )  [virtual]

Deactivate any internal threads and cleanup internal data structures, it should only return once the threads have finished their jobs.

Implements TAO_EC_Dispatching.


Member Data Documentation

MAPTYPE TAO_EC_TPC_Dispatching::consumer_task_map_ [private]

int TAO_EC_TPC_Dispatching::force_activate_ [private]

If activation at the requested priority fails then we fallback on the defaults for thread activation.

ACE_SYNCH_MUTEX TAO_EC_TPC_Dispatching::lock_ [private]

int TAO_EC_TPC_Dispatching::nthreads_ [private]

The number of active tasks.

TAO_EC_Queue_Full_Service_Object* TAO_EC_TPC_Dispatching::queue_full_service_object_ [private]

int TAO_EC_TPC_Dispatching::thread_creation_flags_ [private]

The flags (THR_BOUND, THR_NEW_LWP, etc.) used to create the dispatching threads.

ACE_Thread_Manager TAO_EC_TPC_Dispatching::thread_manager_ [private]

int TAO_EC_TPC_Dispatching::thread_priority_ [private]

The priority of the dispatching threads.


The documentation for this class was generated from the following files:
Generated on Mon Apr 30 23:21:19 2007 for TAO_RTEvent by  doxygen 1.4.7-1