#include <Upcall_Command.h>
Inheritance diagram for TAO::Upcall_Command:
Public Member Functions | |
virtual | ~Upcall_Command (void) |
Destructor. | |
virtual void | execute (ACE_ENV_SINGLE_ARG_DECL)=0 |
Execute the upcall. |
The actual upcall into a servant is executed through a concrete Upcall_Command
object. This is necessary to simplify upcall interactions in the presence of interceptors, such as when the send_exception()
interception point must be invoked when the servant operation throws an exception.
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Destructor.
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