#include <LF_Strategy_Complete.h>
Inheritance diagram for TAO_LF_Strategy_Complete:
Public Methods | |
TAO_LF_Strategy_Complete (void) | |
Constructor. | |
Virtual Methods | |
virtual | ~TAO_LF_Strategy_Complete (void) |
virtual void | set_upcall_thread (TAO_Leader_Follower &) |
The current thread will handle an upcall. | |
virtual int | set_event_loop_thread (ACE_Time_Value *max_wait_time, TAO_Leader_Follower &) |
The current thread is entering the reactor event loop. | |
virtual void | reset_event_loop_thread (int call_reset, TAO_Leader_Follower &) |
The current thread is leaving the event loop. |
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Constructor.
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The current thread is leaving the event loop. When the thread leaves the event loop a new leader must be elected. Implements TAO_LF_Strategy. |
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The current thread is entering the reactor event loop. Threads that block in the reactor event loop become "server" threads for the Leader/Follower set. They must be flagged specially because they do not wait for one specific event, but for any event whatsoever. Implements TAO_LF_Strategy. |
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The current thread will handle an upcall. Threads that handle requests can block for long periods of time, causing deadlocks if they don't elect a new leader before starting the upcall the system can become non-responsive or dead-lock. Implements TAO_LF_Strategy. |