#include <Asynch_IO.h>
Inheritance diagram for ACE_Asynch_Connect:


Public Methods | |
| ACE_Asynch_Connect (void) | |
| A do nothing constructor.  | |
| virtual | ~ACE_Asynch_Connect (void) | 
| Destructor.  | |
| int | open (ACE_Handler &handler, ACE_HANDLE handle=ACE_INVALID_HANDLE, const void *completion_key=0, ACE_Proactor *proactor=0) | 
| int | connect (ACE_HANDLE connect_handle, const ACE_Addr &remote_sap, const ACE_Addr &local_sap, int reuse_addr, const void *act=0, int priority=0, int signal_number=ACE_SIGRTMIN) | 
| virtual ACE_Asynch_Operation_Impl * | implementation (void) const | 
| Return the underlying implementation class.  | |
Protected Attributes | |
| ACE_Asynch_Connect_Impl * | implementation_ | 
Once open is called, multiple asynchronous connect operationss can started using this class. A ACE_Asynch_Connect::Result will be passed back to the associated ACE_Handler when the asynchronous connect completes through the ACE_Handler::handle_connect() callback. 
      
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 A do nothing constructor. 
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 Destructor. 
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 This starts off an asynchronous Connect.  | 
  
      
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 Return the underlying implementation class. 
 Implements ACE_Asynch_Operation.  | 
  
      
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 Initializes the factory with information which will be used with each asynchronous call. 
 
 Reimplemented from ACE_Asynch_Operation.  | 
  
      
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 Delegation/implementation class that all methods will be forwarded to.  | 
  
1.2.18