, including all inherited members.
ACE_DUMP_LOCK enum value | ACE_Object_Manager | |
ACE_EMPTY_PREALLOCATED_ARRAY enum value | ACE_Object_Manager | |
ACE_FILECACHE_LOCK enum value | ACE_Object_Manager | |
ACE_MT_CORBA_HANDLER_LOCK enum value | ACE_Object_Manager | |
ACE_Object_Manager(void) | ACE_Object_Manager | |
ACE_Object_Manager(const ACE_Object_Manager &) | ACE_Object_Manager | [private] |
ACE_Object_Manager_Base(void) | ACE_Object_Manager_Base | [protected] |
ACE_Object_Manager_Manager class | ACE_Object_Manager | [friend] |
ACE_PREALLOCATED_ARRAYS enum value | ACE_Object_Manager | |
ACE_PREALLOCATED_OBJECTS enum value | ACE_Object_Manager | |
ACE_PROACTOR_EVENT_LOOP_LOCK enum value | ACE_Object_Manager | |
ace_service_config_sig_handler_ | ACE_Object_Manager | [private] |
ACE_SIG_HANDLER_LOCK enum value | ACE_Object_Manager | |
ACE_SINGLETON_NULL_LOCK enum value | ACE_Object_Manager | |
ACE_SINGLETON_RECURSIVE_THREAD_LOCK enum value | ACE_Object_Manager | |
ACE_STATIC_OBJECT_LOCK enum value | ACE_Object_Manager | |
ACE_THREAD_EXIT_LOCK enum value | ACE_Object_Manager | |
ACE_TOKEN_INVARIANTS_CREATION_LOCK enum value | ACE_Object_Manager | |
ACE_TOKEN_MANAGER_CREATION_LOCK enum value | ACE_Object_Manager | |
at_exit(ACE_Cleanup *object, void *param=0, const char *name=0) | ACE_Object_Manager | [static] |
at_exit(void *object, ACE_CLEANUP_FUNC cleanup_hook, void *param, const char *name=0) | ACE_Object_Manager | [static] |
at_exit_i(void *object, ACE_CLEANUP_FUNC cleanup_hook, void *param, const char *name) | ACE_Object_Manager | [private] |
at_thread_exit(void *object, ACE_CLEANUP_FUNC cleanup_hook, void *param, const char *name) | ACE_Object_Manager | [static] |
default_mask(void) | ACE_Object_Manager | [static] |
dynamically_allocated_ | ACE_Object_Manager_Base | [protected] |
exit_info_ | ACE_Object_Manager | [private] |
fini(void) | ACE_Object_Manager | [virtual] |
get_singleton_lock(ACE_Null_Mutex *&) | ACE_Object_Manager | [static] |
get_singleton_lock(ACE_Thread_Mutex *&) | ACE_Object_Manager | [static] |
get_singleton_lock(ACE_Mutex *&) | ACE_Object_Manager | [static] |
get_singleton_lock(ACE_Recursive_Thread_Mutex *&) | ACE_Object_Manager | [static] |
get_singleton_lock(ACE_RW_Thread_Mutex *&) | ACE_Object_Manager | [static] |
init(void) | ACE_Object_Manager | [virtual] |
init_tss(void) | ACE_Object_Manager | [static] |
init_tss_i(void) | ACE_Object_Manager | |
instance(void) | ACE_Object_Manager | [static] |
instance_ | ACE_Object_Manager | [private, static] |
internal_lock_ | ACE_Object_Manager | [private] |
next_ | ACE_Object_Manager_Base | [protected] |
OBJ_MAN_INITIALIZED enum value | ACE_Object_Manager_Base | |
OBJ_MAN_INITIALIZING enum value | ACE_Object_Manager_Base | |
OBJ_MAN_SHUT_DOWN enum value | ACE_Object_Manager_Base | |
OBJ_MAN_SHUTTING_DOWN enum value | ACE_Object_Manager_Base | |
OBJ_MAN_UNINITIALIZED enum value | ACE_Object_Manager_Base | |
Object_Manager_State enum name | ACE_Object_Manager_Base | |
object_manager_state_ | ACE_Object_Manager_Base | [protected] |
operator=(const ACE_Object_Manager &) | ACE_Object_Manager | [private] |
preallocated_array | ACE_Object_Manager | [static] |
Preallocated_Array enum name | ACE_Object_Manager | |
preallocated_object | ACE_Object_Manager | [static] |
Preallocated_Object enum name | ACE_Object_Manager | |
preallocations_ | ACE_Object_Manager | [private] |
remove_at_exit(void *object) | ACE_Object_Manager | [static] |
remove_at_exit_i(void *object) | ACE_Object_Manager | [private] |
shutting_down(void) | ACE_Object_Manager | [static] |
shutting_down_i(void) | ACE_Object_Manager_Base | [protected] |
singleton_null_lock_ | ACE_Object_Manager | [private] |
singleton_recursive_lock_ | ACE_Object_Manager | [private] |
starting_up(void) | ACE_Object_Manager | [static] |
starting_up_i(void) | ACE_Object_Manager_Base | [protected] |
ts_storage_ | ACE_Object_Manager | [private] |
ts_storage_initialized_ | ACE_Object_Manager | [private] |
~ACE_Object_Manager(void) | ACE_Object_Manager | |
~ACE_Object_Manager_Base(void) | ACE_Object_Manager_Base | [protected, virtual] |