Pattern-Oriented Software Architecture: Programming Mobile Services for Android Handheld Systems

This ten week Coursera massive open online course (MOOC) entitled Pattern-Oriented Software Architecture: Programming Mobile Services for Android Handheld Systems will teach students how to apply patterns and frameworks to alleviate the complexity of developing concurrent and networked software for mobile devices using the Android platform. Students will write concurrent and networked software programs in Java using Android open-source pattern-oriented software architecture frameworks. The course will begin on April 2nd, 2014 and run through the middle of June, 2014.

About this Course

The confluence of multi-core and distributed-core processors, inexpensive mass storage, ubiquitous wireless connectivity, and commodity software platforms is driving the need for software engineers and programmers who understand how to develop concurrent and networked software for mobile devices that connect to cloud computing platforms. Despite many improvements in processors, storage, and networks, however, developing quality software on-time and on-budget remains hard. Moreover, developing high quality reusable concurrent and networked software apps and services is even harder.  The principles, methods, and skills required to develop such software are best learned by attaining mastery of patterns, pattern languages, and frameworks.

A pattern describes a reusable solution to a common problem that arises within a particular context. When related patterns are woven together they form a pattern language that defines a vocabulary and a process for the orderly resolution of software development problems. A framework is an integrated set of components that collaborate to provide a reusable architecture for a family of related apps or services.  Frameworks can also be viewed as concrete realizations of pattern languages that facilitate direct reuse of detailed design and source code.

This MOOC describes by example how to apply patterns, pattern languages, and frameworks to alleviate the complexity of developing concurrent and networked software for mobile devices via the use of object-oriented design techniques, Java programming language features, and Android middleware. An extended case study project will be used throughout the MOOC to showcase pattern-oriented software design and programming techniques for concurrent and networked mobile devices and clouds.

Note: This course is part of a trans-institution sequence of MOOCs entitled Mobile Cloud Computing with Android

This MOOC and two others, taught by Dr. Adam Porter from the University of Maryland and Dr. Jules White from Vanderbilt University, have been designed to complement each other as part of the first trans-institution sequence of MOOCs taught on the Coursera platform, structured as follows:

Some of the programming assignments and the course project for these MOOCs will be coordinated. 

If you just want to take some of the MOOCs in this sequence or take them all in different order you.re certainly welcome to do so, and you'll still learn a lot. However, if you take all the MOOCs in this sequence in the order presented you'll gain a deeper, end-to-end understanding of handheld systems, their applications and services, as well as their integration into the cloud.

Course Objectives

Upon completing this course, students will be able to:

Course Format

The class will consist of lecture videos with integrated quiz questions designed to ensure that you're understanding material covered in the videos. There will also be weekly auto-graded standalone quizzes, as well as peer-graded short essays and programming assignments that are not part of the videos and optional reading material. The programming assignments will involve writing concurrent and networked software in Java using the pattern-oriented software architecture frameworks in Android. There will also be a final exam.

Recommended Background

Ideally, students who take this course will be familiar with general object-oriented design and programming concepts (such as encapsulation, abstraction, polymorphism, extensibility, and the Unified Modeling Language (UML) ), fundamental object-oriented programming language features (such as classes, inheritance, dynamic binding, and generics available in Java, basic systems programming concepts (such as event handling, processes/threads, synchronization, interprocess communication, and dynamic linking), and networking terminology (such as client/server and peer-to-peer architectures, TCP/IP, and layering). We will review object-oriented design, systems programming, and networking concepts and techniques, so students who understand how to read/write Java code examples should be fine.

Course Structure

The course is organized as follows:

The course is organized into two parts, as follows:

The PDF and PowerPoint versions of all the slides used in the course will be available online as the videos become available on the course website.