Unblock the ACE_Select_Reactor from its event loop. More...
#include <Select_Reactor_Base.h>


Public Member Functions | |
| ACE_Select_Reactor_Notify (void) | |
| Constructor. | |
| virtual | ~ACE_Select_Reactor_Notify (void) |
| Destructor. | |
| virtual int | open (ACE_Reactor_Impl *, ACE_Timer_Queue *=0, int disable_notify_pipe=ACE_DISABLE_NOTIFY_PIPE_DEFAULT) |
| Initialize. | |
| virtual int | close (void) |
| Destroy. | |
| virtual int | notify (ACE_Event_Handler *=0, ACE_Reactor_Mask=ACE_Event_Handler::EXCEPT_MASK, ACE_Time_Value *timeout=0) |
| virtual int | dispatch_notifications (int &number_of_active_handles, ACE_Handle_Set &rd_mask) |
| virtual ACE_HANDLE | notify_handle (void) |
| virtual int | dispatch_notify (ACE_Notification_Buffer &buffer) |
| virtual int | read_notify_pipe (ACE_HANDLE handle, ACE_Notification_Buffer &buffer) |
| virtual int | is_dispatchable (ACE_Notification_Buffer &buffer) |
| Verify whether the buffer has dispatchable info or not. | |
| virtual int | handle_input (ACE_HANDLE handle) |
| virtual void | max_notify_iterations (int) |
| virtual int | max_notify_iterations (void) |
| virtual int | purge_pending_notifications (ACE_Event_Handler *sh, ACE_Reactor_Mask mask=ACE_Event_Handler::ALL_EVENTS_MASK) |
| virtual void | dump (void) const |
| Dump the state of an object. | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Protected Attributes | |
| ACE_Select_Reactor_Impl * | select_reactor_ |
| ACE_Pipe | notification_pipe_ |
| int | max_notify_iterations_ |
Unblock the ACE_Select_Reactor from its event loop.
This implementation is necessary for cases where the ACE_Select_Reactor is run in a multi-threaded program. In this case, we need to be able to unblock select or poll when updates occur other than in the main ACE_Select_Reactor thread. To do this, we signal an auto-reset event the ACE_Select_Reactor is listening on. If an ACE_Event_Handler and ACE_Select_Reactor_Mask is passed to notify, the appropriate handle_* method is dispatched in the context of the ACE_Select_Reactor thread.
Definition at line 133 of file Select_Reactor_Base.h.
| ACE_Select_Reactor_Notify::ACE_Select_Reactor_Notify | ( | void | ) |
Constructor.
Definition at line 537 of file Select_Reactor_Base.cpp.
00538 : max_notify_iterations_ (-1) 00539 { 00540 }
| ACE_Select_Reactor_Notify::~ACE_Select_Reactor_Notify | ( | void | ) | [virtual] |
| int ACE_Select_Reactor_Notify::close | ( | void | ) | [virtual] |
Destroy.
Implements ACE_Reactor_Notify.
Definition at line 649 of file Select_Reactor_Base.cpp.
00650 { 00651 ACE_TRACE ("ACE_Select_Reactor_Notify::close"); 00652 00653 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00654 notification_queue_.reset(); 00655 #else 00656 if (this->notification_pipe_.read_handle() != ACE_INVALID_HANDLE) 00657 { 00658 // Please see Bug 2820, if we just close the pipe then we break 00659 // the reference counting rules. Basically, all the event 00660 // handlers "stored" in the pipe had their reference counts 00661 // increased. We need to decrease them before closing the 00662 // pipe.... 00663 ACE_Notification_Buffer b; 00664 for (int r = read_notify_pipe(notification_pipe_.read_handle(), b); 00665 r > 0; 00666 r = read_notify_pipe(notification_pipe_.read_handle(), b)) 00667 { 00668 if (b.eh_ != 0) 00669 { 00670 b.eh_->remove_reference(); 00671 } 00672 } 00673 } 00674 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */ 00675 00676 return this->notification_pipe_.close (); 00677 }
| int ACE_Select_Reactor_Notify::dispatch_notifications | ( | int & | number_of_active_handles, | |
| ACE_Handle_Set & | rd_mask | |||
| ) | [virtual] |
Handles pending threads (if any) that are waiting to unblock the ACE_Select_Reactor.
Implements ACE_Reactor_Notify.
Definition at line 733 of file Select_Reactor_Base.cpp.
00735 { 00736 ACE_TRACE ("ACE_Select_Reactor_Notify::dispatch_notifications"); 00737 00738 ACE_HANDLE const read_handle = 00739 this->notification_pipe_.read_handle (); 00740 00741 if (read_handle != ACE_INVALID_HANDLE 00742 && rd_mask.is_set (read_handle)) 00743 { 00744 --number_of_active_handles; 00745 rd_mask.clr_bit (read_handle); 00746 return this->handle_input (read_handle); 00747 } 00748 else 00749 return 0; 00750 }
| int ACE_Select_Reactor_Notify::dispatch_notify | ( | ACE_Notification_Buffer & | buffer | ) | [virtual] |
Handle one of the notify call on the handle. This could be because of a thread trying to unblock the Reactor_Impl
Implements ACE_Reactor_Notify.
Definition at line 787 of file Select_Reactor_Base.cpp.
00788 { 00789 int result = 0; 00790 00791 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00792 // Dispatch one message from the notify queue, and put another in 00793 // the pipe if one is available. Remember, the idea is to keep 00794 // exactly one message in the pipe at a time. 00795 00796 bool more_messages_queued = false; 00797 ACE_Notification_Buffer next; 00798 00799 result = notification_queue_.pop_next_notification(buffer, 00800 more_messages_queued, 00801 next); 00802 00803 if (result == 0 || result == -1) 00804 { 00805 return result; 00806 } 00807 00808 if(more_messages_queued) 00809 { 00810 (void) ACE::send(this->notification_pipe_.write_handle(), 00811 (char *)&next, sizeof(ACE_Notification_Buffer)); 00812 } 00813 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */ 00814 00815 // If eh == 0 then another thread is unblocking the 00816 // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s 00817 // internal structures. Otherwise, we need to dispatch the 00818 // appropriate handle_* method on the <ACE_Event_Handler> pointer 00819 // we've been passed. 00820 if (buffer.eh_ != 0) 00821 { 00822 ACE_Event_Handler *event_handler = buffer.eh_; 00823 00824 bool const requires_reference_counting = 00825 event_handler->reference_counting_policy ().value () == 00826 ACE_Event_Handler::Reference_Counting_Policy::ENABLED; 00827 00828 switch (buffer.mask_) 00829 { 00830 case ACE_Event_Handler::READ_MASK: 00831 case ACE_Event_Handler::ACCEPT_MASK: 00832 result = event_handler->handle_input (ACE_INVALID_HANDLE); 00833 break; 00834 case ACE_Event_Handler::WRITE_MASK: 00835 result = event_handler->handle_output (ACE_INVALID_HANDLE); 00836 break; 00837 case ACE_Event_Handler::EXCEPT_MASK: 00838 result = event_handler->handle_exception (ACE_INVALID_HANDLE); 00839 break; 00840 case ACE_Event_Handler::QOS_MASK: 00841 result = event_handler->handle_qos (ACE_INVALID_HANDLE); 00842 break; 00843 case ACE_Event_Handler::GROUP_QOS_MASK: 00844 result = event_handler->handle_group_qos (ACE_INVALID_HANDLE); 00845 break; 00846 default: 00847 // Should we bail out if we get an invalid mask? 00848 ACE_ERROR ((LM_ERROR, 00849 ACE_TEXT ("invalid mask = %d\n"), 00850 buffer.mask_)); 00851 } 00852 00853 if (result == -1) 00854 event_handler->handle_close (ACE_INVALID_HANDLE, 00855 ACE_Event_Handler::EXCEPT_MASK); 00856 00857 if (requires_reference_counting) 00858 { 00859 event_handler->remove_reference (); 00860 } 00861 } 00862 00863 return 1; 00864 }
| void ACE_Select_Reactor_Notify::dump | ( | void | ) | const [virtual] |
Dump the state of an object.
Implements ACE_Reactor_Notify.
Definition at line 586 of file Select_Reactor_Base.cpp.
00587 { 00588 #if defined (ACE_HAS_DUMP) 00589 ACE_TRACE ("ACE_Select_Reactor_Notify::dump"); 00590 00591 ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); 00592 ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("select_reactor_ = %x"), this->select_reactor_)); 00593 this->notification_pipe_.dump (); 00594 ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); 00595 #endif /* ACE_HAS_DUMP */ 00596 }
| int ACE_Select_Reactor_Notify::handle_input | ( | ACE_HANDLE | handle | ) | [virtual] |
Called back by the ACE_Select_Reactor when a thread wants to unblock us.
Reimplemented from ACE_Event_Handler.
Definition at line 923 of file Select_Reactor_Base.cpp.
00924 { 00925 ACE_TRACE ("ACE_Select_Reactor_Notify::handle_input"); 00926 // Precondition: this->select_reactor_.token_.current_owner () == 00927 // ACE_Thread::self (); 00928 00929 int number_dispatched = 0; 00930 int result = 0; 00931 ACE_Notification_Buffer buffer; 00932 00933 // If there is only one buffer in the pipe, this will loop and call 00934 // read_notify_pipe() twice. The first time will read the buffer, and 00935 // the second will read the fact that the pipe is empty. 00936 while ((result = this->read_notify_pipe (handle, buffer)) > 0) 00937 { 00938 // Dispatch the buffer 00939 // NOTE: We count only if we made any dispatches ie. upcalls. 00940 if (this->dispatch_notify (buffer) > 0) 00941 ++number_dispatched; 00942 00943 // Bail out if we've reached the <notify_threshold_>. Note that 00944 // by default <notify_threshold_> is -1, so we'll loop until all 00945 // the notifications in the pipe have been dispatched. 00946 if (number_dispatched == this->max_notify_iterations_) 00947 break; 00948 } 00949 00950 // Reassign number_dispatched to -1 if things have gone seriously 00951 // wrong. 00952 if (result < 0) 00953 number_dispatched = -1; 00954 00955 // Enqueue ourselves into the list of waiting threads. When we 00956 // reacquire the token we'll be off and running again with ownership 00957 // of the token. The postcondition of this call is that 00958 // <select_reactor_.token_.current_owner> == <ACE_Thread::self>. 00959 this->select_reactor_->renew (); 00960 return number_dispatched; 00961 }
| int ACE_Select_Reactor_Notify::is_dispatchable | ( | ACE_Notification_Buffer & | buffer | ) | [virtual] |
Verify whether the buffer has dispatchable info or not.
Implements ACE_Reactor_Notify.
Definition at line 763 of file Select_Reactor_Base.cpp.
00764 { 00765 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00766 ACE_UNUSED_ARG(buffer); 00767 return 1; 00768 #else 00769 // If eh == 0 then another thread is unblocking the 00770 // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s 00771 // internal structures. Otherwise, we need to dispatch the 00772 // appropriate handle_* method on the <ACE_Event_Handler> 00773 // pointer we've been passed. 00774 if (buffer.eh_ != 0) 00775 { 00776 return 1; 00777 } 00778 else 00779 { 00780 // has no dispatchable buffer 00781 return 0; 00782 } 00783 #endif /*ACE_HAS_REACTOR_NOTIFICATION_QUEUE */ 00784 }
| int ACE_Select_Reactor_Notify::max_notify_iterations | ( | void | ) | [virtual] |
Get the maximum number of times that the ACE_Select_Reactor_Notify::handle_input() method will iterate and dispatch the ACE_Event_Handlers that are passed in via the notify pipe before breaking out of its recv loop.
Implements ACE_Reactor_Notify.
Definition at line 557 of file Select_Reactor_Base.cpp.
00558 { 00559 return this->max_notify_iterations_; 00560 }
| void ACE_Select_Reactor_Notify::max_notify_iterations | ( | int | iterations | ) | [virtual] |
Set the maximum number of times that the ACE_Select_Reactor_Notify::handle_input() method will iterate and dispatch the ACE_Event_Handlers that are passed in via the notify pipe before breaking out of its recv loop. By default, this is set to -1, which means "iterate until the pipe is empty." Setting this to a value like "1 or 2" will increase "fairness" (and thus prevent starvation) at the expense of slightly higher dispatching overhead.
Implements ACE_Reactor_Notify.
Definition at line 547 of file Select_Reactor_Base.cpp.
00548 { 00549 // Must always be > 0 or < 0 to optimize the loop exit condition. 00550 if (iterations == 0) 00551 iterations = 1; 00552 00553 this->max_notify_iterations_ = iterations; 00554 }
| int ACE_Select_Reactor_Notify::notify | ( | ACE_Event_Handler * | event_handler = 0, |
|
| ACE_Reactor_Mask | mask = ACE_Event_Handler::EXCEPT_MASK, |
|||
| ACE_Time_Value * | timeout = 0 | |||
| ) | [virtual] |
Called by a thread when it wants to unblock the ACE_Select_Reactor. This wakeups the ACE_Select_Reactor if currently blocked in select/poll. Pass over both the Event_Handler *and* the mask to allow the caller to dictate which Event_Handler method the ACE_Select_Reactor will invoke. The ACE_Time_Value indicates how long to blocking trying to notify the ACE_Select_Reactor. If timeout == 0, the caller will block until action is possible, else will wait until the relative time specified in *timeout elapses).
Implements ACE_Reactor_Notify.
Definition at line 680 of file Select_Reactor_Base.cpp.
00683 { 00684 ACE_TRACE ("ACE_Select_Reactor_Notify::notify"); 00685 00686 // Just consider this method a "no-op" if there's no 00687 // <ACE_Select_Reactor> configured. 00688 if (this->select_reactor_ == 0) 00689 return 0; 00690 00691 ACE_Event_Handler_var safe_handler (event_handler); 00692 00693 if (event_handler) 00694 event_handler->add_reference (); 00695 00696 ACE_Notification_Buffer buffer (event_handler, mask); 00697 00698 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00699 int const notification_required = 00700 notification_queue_.push_new_notification(buffer); 00701 00702 if (notification_required == -1) 00703 { 00704 return -1; 00705 } 00706 00707 if (notification_required == 0) 00708 { 00709 // No failures, the handler is now owned by the notification queue 00710 safe_handler.release (); 00711 00712 return 0; 00713 } 00714 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */ 00715 00716 ssize_t const n = ACE::send (this->notification_pipe_.write_handle (), 00717 (char *) &buffer, 00718 sizeof buffer, 00719 timeout); 00720 if (n == -1) 00721 return -1; 00722 00723 // No failures. 00724 safe_handler.release (); 00725 00726 return 0; 00727 }
| ACE_HANDLE ACE_Select_Reactor_Notify::notify_handle | ( | void | ) | [virtual] |
Returns the ACE_HANDLE of the notify pipe on which the reactor is listening for notifications so that other threads can unblock the Select_Reactor
Implements ACE_Reactor_Notify.
Definition at line 754 of file Select_Reactor_Base.cpp.
00755 { 00756 ACE_TRACE ("ACE_Select_Reactor_Notify::notify_handle"); 00757 00758 return this->notification_pipe_.read_handle (); 00759 }
| int ACE_Select_Reactor_Notify::open | ( | ACE_Reactor_Impl * | r, | |
| ACE_Timer_Queue * | = 0, |
|||
| int | disable_notify_pipe = ACE_DISABLE_NOTIFY_PIPE_DEFAULT | |||
| ) | [virtual] |
Initialize.
Implements ACE_Reactor_Notify.
Definition at line 599 of file Select_Reactor_Base.cpp.
00602 { 00603 ACE_TRACE ("ACE_Select_Reactor_Notify::open"); 00604 00605 if (disable_notify_pipe == 0) 00606 { 00607 this->select_reactor_ = 00608 dynamic_cast<ACE_Select_Reactor_Impl *> (r); 00609 00610 if (select_reactor_ == 0) 00611 { 00612 errno = EINVAL; 00613 return -1; 00614 } 00615 00616 if (this->notification_pipe_.open () == -1) 00617 return -1; 00618 #if defined (F_SETFD) 00619 ACE_OS::fcntl (this->notification_pipe_.read_handle (), F_SETFD, 1); 00620 ACE_OS::fcntl (this->notification_pipe_.write_handle (), F_SETFD, 1); 00621 #endif /* F_SETFD */ 00622 00623 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00624 if (notification_queue_.open() == -1) 00625 { 00626 return -1; 00627 } 00628 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */ 00629 00630 // There seems to be a Win32 bug with this... Set this into 00631 // non-blocking mode. 00632 if (ACE::set_flags (this->notification_pipe_.read_handle (), 00633 ACE_NONBLOCK) == -1) 00634 return -1; 00635 else 00636 return this->select_reactor_->register_handler 00637 (this->notification_pipe_.read_handle (), 00638 this, 00639 ACE_Event_Handler::READ_MASK); 00640 } 00641 else 00642 { 00643 this->select_reactor_ = 0; 00644 return 0; 00645 } 00646 }
| int ACE_Select_Reactor_Notify::purge_pending_notifications | ( | ACE_Event_Handler * | sh, | |
| ACE_Reactor_Mask | mask = ACE_Event_Handler::ALL_EVENTS_MASK | |||
| ) | [virtual] |
Purge any notifications pending in this reactor for the specified ACE_Event_Handler object. If eh == 0, all notifications for all handlers are removed (but not any notifications posted just to wake up the reactor itself). Returns the number of notifications purged. Returns -1 on error.
Implements ACE_Reactor_Notify.
Definition at line 569 of file Select_Reactor_Base.cpp.
00571 { 00572 ACE_TRACE ("ACE_Select_Reactor_Notify::purge_pending_notifications"); 00573 00574 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) 00575 00576 return notification_queue_.purge_pending_notifications(eh, mask); 00577 00578 #else /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */ 00579 ACE_UNUSED_ARG (eh); 00580 ACE_UNUSED_ARG (mask); 00581 ACE_NOTSUP_RETURN (-1); 00582 #endif /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */ 00583 }
| int ACE_Select_Reactor_Notify::read_notify_pipe | ( | ACE_HANDLE | handle, | |
| ACE_Notification_Buffer & | buffer | |||
| ) | [virtual] |
Read one of the notify call on the handle into the buffer. This could be because of a thread trying to unblock the Reactor_Impl
Return value semantics for this are: -1: nothing read, fatal, unrecoverable error 0: nothing read at all 1: complete buffer read
Implements ACE_Reactor_Notify.
Definition at line 867 of file Select_Reactor_Base.cpp.
00869 { 00870 ACE_TRACE ("ACE_Select_Reactor_Notify::read_notify_pipe"); 00871 00872 // This is kind of a weird, fragile beast. We first read with a 00873 // regular read. The read side of this socket is non-blocking, so 00874 // the read may end up being short. 00875 // 00876 // If the read is short, then we do a recv_n to insure that we block 00877 // and read the rest of the buffer. 00878 // 00879 // Now, you might be tempted to say, "why don't we just replace the 00880 // first recv with a recv_n?" I was, too. But that doesn't work 00881 // because of how the calling code in handle_input() works. In 00882 // handle_input, the event will only be dispatched if the return 00883 // value from read_notify_pipe() is > 0. That means that we can't 00884 // return zero from this func unless it's an EOF condition. 00885 // 00886 // Thus, the return value semantics for this are: 00887 // -1: nothing read, fatal, unrecoverable error 00888 // 0: nothing read at all 00889 // 1: complete buffer read 00890 00891 ssize_t const n = ACE::recv (handle, (char *) &buffer, sizeof buffer); 00892 00893 if (n > 0) 00894 { 00895 // Check to see if we've got a short read. 00896 if (n != sizeof buffer) 00897 { 00898 ssize_t const remainder = sizeof buffer - n; 00899 00900 // If so, try to recover by reading the remainder. If this 00901 // doesn't work we're in big trouble since the input stream 00902 // won't be aligned correctly. I'm not sure quite what to 00903 // do at this point. It's probably best just to return -1. 00904 if (ACE::recv_n (handle, 00905 ((char *) &buffer) + n, 00906 remainder) != remainder) 00907 return -1; 00908 } 00909 00910 00911 return 1; 00912 } 00913 00914 // Return -1 if things have gone seriously wrong. 00915 if (n <= 0 && (errno != EWOULDBLOCK && errno != EAGAIN)) 00916 return -1; 00917 00918 return 0; 00919 }
Declare the dynamic allocation hooks.
Definition at line 233 of file Select_Reactor_Base.h.
int ACE_Select_Reactor_Notify::max_notify_iterations_ [protected] |
Keeps track of the maximum number of times that the ACE_Select_Reactor_Notify::handle_input() method will iterate and dispatch the ACE_Event_Handlers that are passed in via the notify pipe before breaking out of its recv loop. By default, this is set to -1, which means "iterate until the pipe is empty."
Definition at line 257 of file Select_Reactor_Base.h.
Contains the ACE_HANDLE the ACE_Select_Reactor is listening on, as well as the ACE_HANDLE that threads wanting the attention of the ACE_Select_Reactor will write to.
Definition at line 248 of file Select_Reactor_Base.h.
Keep a back pointer to the ACE_Select_Reactor. If this value if NULL then the ACE_Select_Reactor has been initialized with disable_notify_pipe.
Definition at line 241 of file Select_Reactor_Base.h.
1.6.1