This class simply defines how Select_Reactor's basic interface functions should look like and provides a common base class for Select_Reactor using various locking mechanism.
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#include <Select_Reactor_Base.h>


Public Types | |
| enum | { DEFAULT_SIZE = ACE_DEFAULT_SELECT_REACTOR_SIZE } |
Public Member Functions | |
| ACE_Select_Reactor_Impl (bool mask_signals=true) | |
| Constructor. | |
| virtual int | purge_pending_notifications (ACE_Event_Handler *=0, ACE_Reactor_Mask=ACE_Event_Handler::ALL_EVENTS_MASK) |
| virtual int | resumable_handler (void) |
Protected Member Functions | |
| virtual int | bit_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Select_Reactor_Handle_Set &handle_set, int ops) |
| Allow manipulation of the <wait_set_> mask and <ready_set_> mask. | |
| virtual void | renew (void)=0 |
| virtual int | is_suspended_i (ACE_HANDLE handle)=0 |
| virtual void | clear_dispatch_mask (ACE_HANDLE handle, ACE_Reactor_Mask mask) |
| int | supress_notify_renew (void) |
| void | supress_notify_renew (int sr) |
Protected Attributes | |
| ACE_Select_Reactor_Handler_Repository | handler_rep_ |
| Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s. | |
| ACE_Select_Reactor_Handle_Set | dispatch_set_ |
| Tracks handles that are ready for dispatch from <select>. | |
| ACE_Select_Reactor_Handle_Set | wait_set_ |
| Tracks handles that are waited for by <select>. | |
| ACE_Select_Reactor_Handle_Set | suspend_set_ |
| Tracks handles that are currently suspended. | |
| ACE_Select_Reactor_Handle_Set | ready_set_ |
| ACE_Timer_Queue * | timer_queue_ |
| Defined as a pointer to allow overriding by derived classes... | |
| ACE_Sig_Handler * | signal_handler_ |
| Handle signals without requiring global/static variables. | |
| ACE_Reactor_Notify * | notify_handler_ |
| bool | delete_timer_queue_ |
| bool | delete_signal_handler_ |
| bool | delete_notify_handler_ |
| bool | initialized_ |
| True if we've been initialized yet... | |
| bool | restart_ |
| int | requeue_position_ |
| ACE_thread_t | owner_ |
| The original thread that created this Select_Reactor. | |
| bool | state_changed_ |
| bool | mask_signals_ |
Private Member Functions | |
| ACE_Select_Reactor_Impl (const ACE_Select_Reactor_Impl &) | |
| Deny access since member-wise won't work... | |
| ACE_Select_Reactor_Impl & | operator= (const ACE_Select_Reactor_Impl &) |
Private Attributes | |
| int | supress_renew_ |
Friends | |
| class | ACE_Select_Reactor_Notify |
| class | ACE_Select_Reactor_Handler_Repository |
This class simply defines how Select_Reactor's basic interface functions should look like and provides a common base class for Select_Reactor using various locking mechanism.
Definition at line 463 of file Select_Reactor_Base.h.
| anonymous enum |
Definition at line 466 of file Select_Reactor_Base.h.
00467 { 00468 /// Default size of the Select_Reactor's handle table. 00469 DEFAULT_SIZE = ACE_DEFAULT_SELECT_REACTOR_SIZE 00470 };
| ACE_Select_Reactor_Impl::ACE_Select_Reactor_Impl | ( | bool | mask_signals = true |
) |
Constructor.
Definition at line 120 of file Select_Reactor_Base.inl.
00121 : handler_rep_ (*this) 00122 , timer_queue_ (0) 00123 , signal_handler_ (0) 00124 , notify_handler_ (0) 00125 , delete_timer_queue_ (false) 00126 , delete_signal_handler_ (false) 00127 , delete_notify_handler_ (false) 00128 , initialized_ (false) 00129 , restart_ (0) 00130 , requeue_position_ (-1) // Requeue at end of waiters by default. 00131 , state_changed_ (0) 00132 , mask_signals_ (ms) 00133 , supress_renew_ (0) 00134 { 00135 }
| ACE_Select_Reactor_Impl::ACE_Select_Reactor_Impl | ( | const ACE_Select_Reactor_Impl & | ) | [private] |
Deny access since member-wise won't work...
| int ACE_Select_Reactor_Impl::bit_ops | ( | ACE_HANDLE | handle, | |
| ACE_Reactor_Mask | mask, | |||
| ACE_Select_Reactor_Handle_Set & | handle_set, | |||
| int | ops | |||
| ) | [protected, virtual] |
Allow manipulation of the <wait_set_> mask and <ready_set_> mask.
Definition at line 987 of file Select_Reactor_Base.cpp.
00991 { 00992 ACE_TRACE ("ACE_Select_Reactor_Impl::bit_ops"); 00993 if (this->handler_rep_.handle_in_range (handle) == 0) 00994 return -1; 00995 00996 #if !defined (ACE_WIN32) 00997 ACE_Sig_Guard sb (0, 00998 this->mask_signals_); // Block out all signals until method returns. 00999 #endif /* ACE_WIN32 */ 01000 01001 ACE_FDS_PTMF ptmf = &ACE_Handle_Set::set_bit; 01002 u_long omask = ACE_Event_Handler::NULL_MASK; 01003 01004 // Find the old reactor masks. This automatically does the work of 01005 // the GET_MASK operation. 01006 if (handle_set.rd_mask_.is_set (handle)) 01007 ACE_SET_BITS (omask, ACE_Event_Handler::READ_MASK); 01008 if (handle_set.wr_mask_.is_set (handle)) 01009 ACE_SET_BITS (omask, ACE_Event_Handler::WRITE_MASK); 01010 if (handle_set.ex_mask_.is_set (handle)) 01011 ACE_SET_BITS (omask, ACE_Event_Handler::EXCEPT_MASK); 01012 01013 switch (ops) 01014 { 01015 case ACE_Reactor::GET_MASK: 01016 // The work for this operation is done in all cases at the 01017 // begining of the function. 01018 break; 01019 case ACE_Reactor::CLR_MASK: 01020 ptmf = &ACE_Handle_Set::clr_bit; 01021 // State was changed. we need to reflect that change in the 01022 // dispatch_mask I assume that only ACE_Reactor::CLR_MASK should 01023 // be treated here which means we need to clear the handle|mask 01024 // from the current dispatch handler 01025 this->clear_dispatch_mask (handle, mask); 01026 /* FALLTHRU */ 01027 case ACE_Reactor::SET_MASK: 01028 /* FALLTHRU */ 01029 case ACE_Reactor::ADD_MASK: 01030 01031 // The following code is rather subtle... Note that if we are 01032 // doing a ACE_Reactor::SET_MASK then if the bit is not enabled 01033 // in the mask we need to clear the bit from the ACE_Handle_Set. 01034 // On the other hand, if we are doing a ACE_Reactor::CLR_MASK or 01035 // a ACE_Reactor::ADD_MASK we just carry out the operations 01036 // specified by the mask. 01037 01038 // READ, ACCEPT, and CONNECT flag will place the handle in the 01039 // read set. 01040 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK) 01041 || ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK) 01042 || ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)) 01043 { 01044 (handle_set.rd_mask_.*ptmf) (handle); 01045 } 01046 else if (ops == ACE_Reactor::SET_MASK) 01047 handle_set.rd_mask_.clr_bit (handle); 01048 01049 // WRITE and CONNECT flag will place the handle in the write set 01050 if (ACE_BIT_ENABLED (mask, 01051 ACE_Event_Handler::WRITE_MASK) 01052 || ACE_BIT_ENABLED (mask, 01053 ACE_Event_Handler::CONNECT_MASK)) 01054 { 01055 (handle_set.wr_mask_.*ptmf) (handle); 01056 } 01057 else if (ops == ACE_Reactor::SET_MASK) 01058 handle_set.wr_mask_.clr_bit (handle); 01059 01060 // EXCEPT (and CONNECT on Win32) flag will place the handle in 01061 // the except set. 01062 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK) 01063 #if defined (ACE_WIN32) 01064 || ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK) 01065 #endif /* ACE_WIN32 */ 01066 ) 01067 { 01068 (handle_set.ex_mask_.*ptmf) (handle); 01069 } 01070 else if (ops == ACE_Reactor::SET_MASK) 01071 handle_set.ex_mask_.clr_bit (handle); 01072 break; 01073 default: 01074 return -1; 01075 } 01076 return omask; 01077 }
| void ACE_Select_Reactor_Impl::clear_dispatch_mask | ( | ACE_HANDLE | handle, | |
| ACE_Reactor_Mask | mask | |||
| ) | [protected, virtual] |
When register/unregister occur, then we need to re-eval our wait/suspend/dispatch set.
Reimplemented in ACE_TP_Reactor.
Definition at line 1080 of file Select_Reactor_Base.cpp.
01082 { 01083 ACE_TRACE ("ACE_Select_Reactor_Impl::clear_dispatch_mask"); 01084 01085 // Use handle and mask in order to modify the sets 01086 // (wait/suspend/ready/dispatch), that way, the dispatch_io_set loop 01087 // will not be interrupt, and there will no reason to rescan the 01088 // wait_set and re-calling select function, which is *very* 01089 // expensive. It seems that wait/suspend/ready sets are getting 01090 // updated in register/remove bind/unbind etc functions. The only 01091 // thing need to be updated is the dispatch_set (also can be found 01092 // in that file code as dispatch_mask). Because of that, we need 01093 // that dispatch_set to be member of the ACE_Select_Reactor_impl in 01094 // Select_Reactor_Base.h file That way we will have access to that 01095 // member in that function. 01096 01097 // We kind of invalidate the iterator in dispatch_io_set because its 01098 // an array and index built from the original dispatch-set. Take a 01099 // look at dispatch_io_set for more details. 01100 01101 // We only need to clr_bit, because we are interested in clearing the 01102 // handles that was removed, so no dispatching to these handles will 01103 // occur. 01104 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK) || 01105 ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) 01106 { 01107 this->dispatch_set_.rd_mask_.clr_bit (handle); 01108 } 01109 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) 01110 { 01111 this->dispatch_set_.wr_mask_.clr_bit (handle); 01112 } 01113 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) 01114 { 01115 this->dispatch_set_.ex_mask_.clr_bit (handle); 01116 } 01117 01118 // That will make the dispatch_io_set iterator re-start and rescan 01119 // the dispatch set. 01120 this->state_changed_ = true; 01121 }
| virtual int ACE_Select_Reactor_Impl::is_suspended_i | ( | ACE_HANDLE | handle | ) | [protected, pure virtual] |
Check to see if the Event_Handler associated with handle is suspended. Returns 0 if not, 1 if so.
Implemented in ACE_Select_Reactor_T< ACE_SELECT_REACTOR_TOKEN >, and ACE_Select_Reactor_T< ACE_Select_Reactor_Token >.
| ACE_Select_Reactor_Impl& ACE_Select_Reactor_Impl::operator= | ( | const ACE_Select_Reactor_Impl & | ) | [private] |
Reimplemented in ACE_Priority_Reactor, and ACE_TP_Reactor.
| int ACE_Select_Reactor_Impl::purge_pending_notifications | ( | ACE_Event_Handler * | eh = 0, |
|
| ACE_Reactor_Mask | mask = ACE_Event_Handler::ALL_EVENTS_MASK | |||
| ) | [virtual] |
Purge any notifications pending in this reactor for the specified ACE_Event_Handler object. Returns the number of notifications purged. Returns -1 on error.
Implements ACE_Reactor_Impl.
Definition at line 966 of file Select_Reactor_Base.cpp.
00968 { 00969 if (this->notify_handler_ == 0) 00970 return 0; 00971 else 00972 return this->notify_handler_->purge_pending_notifications (eh, mask); 00973 }
| virtual void ACE_Select_Reactor_Impl::renew | ( | void | ) | [protected, pure virtual] |
Enqueue ourselves into the list of waiting threads at the appropriate point specified by <requeue_position_>.
Implemented in ACE_Select_Reactor_T< ACE_SELECT_REACTOR_TOKEN >, and ACE_Select_Reactor_T< ACE_Select_Reactor_Token >.
| int ACE_Select_Reactor_Impl::resumable_handler | ( | void | ) | [virtual] |
Does the reactor allow the application to resume the handle on its own ie. can it pass on the control of handle resumption to the application. The select reactor has no handlers that can be resumed by the application. So return 0;
Implements ACE_Reactor_Impl.
Reimplemented in ACE_TP_Reactor.
Definition at line 1125 of file Select_Reactor_Base.cpp.
| void ACE_Select_Reactor_Impl::supress_notify_renew | ( | int | sr | ) | [protected] |
Definition at line 147 of file Select_Reactor_Base.inl.
00148 { 00149 this->supress_renew_ = sr; 00150 }
| int ACE_Select_Reactor_Impl::supress_notify_renew | ( | void | ) | [protected] |
Controls/access whether the notify handler should renew the Select_Reactor's token or not.
Definition at line 141 of file Select_Reactor_Base.inl.
00142 { 00143 return this->supress_renew_; 00144 }
friend class ACE_Select_Reactor_Handler_Repository [friend] |
Definition at line 476 of file Select_Reactor_Base.h.
friend class ACE_Select_Reactor_Notify [friend] |
Definition at line 475 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::delete_notify_handler_ [protected] |
Keeps track of whether we need to delete the notify handler (if we didn't create it, then we don't delete it).
Definition at line 555 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::delete_signal_handler_ [protected] |
Keeps track of whether we should delete the signal handler (if we didn't create it, then we don't delete it).
Definition at line 551 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::delete_timer_queue_ [protected] |
Keeps track of whether we should delete the timer queue (if we didn't create it, then we don't delete it).
Definition at line 547 of file Select_Reactor_Base.h.
Tracks handles that are ready for dispatch from <select>.
Definition at line 523 of file Select_Reactor_Base.h.
Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s.
Definition at line 520 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::initialized_ [protected] |
True if we've been initialized yet...
Definition at line 558 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::mask_signals_ [protected] |
If false then the Reactor will not mask the signals during the event dispatching. This is useful for applications that do not register any signal handlers and want to reduce the overhead introduce by the kernel level locks required to change the mask.
Definition at line 590 of file Select_Reactor_Base.h.
Callback object that unblocks the ACE_Select_Reactor if it's sleeping.
Definition at line 543 of file Select_Reactor_Base.h.
ACE_thread_t ACE_Select_Reactor_Impl::owner_ [protected] |
The original thread that created this Select_Reactor.
Definition at line 574 of file Select_Reactor_Base.h.
Track HANDLES we are interested in for various events that must be dispatched *without* going through <select>.
Definition at line 533 of file Select_Reactor_Base.h.
int ACE_Select_Reactor_Impl::requeue_position_ [protected] |
Position that the main ACE_Select_Reactor thread is requeued in the list of waiters during a <notify> callback. If this value == -1 we are requeued at the end of the list. Else if it's 0 then we are requeued at the front of the list. Else if it's > 1 then that indicates the number of waiters to skip over.
Definition at line 571 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::restart_ [protected] |
Restart the <handle_events> event-loop method automatically when <select> is interrupted via <EINTR>.
Definition at line 562 of file Select_Reactor_Base.h.
ACE_Sig_Handler* ACE_Select_Reactor_Impl::signal_handler_ [protected] |
Handle signals without requiring global/static variables.
Definition at line 539 of file Select_Reactor_Base.h.
bool ACE_Select_Reactor_Impl::state_changed_ [protected] |
True if state has changed during dispatching of ACE_Event_Handlers, else false. This is used to determine whether we need to make another trip through the <Select_Reactor>'s <wait_for_multiple_events> loop.
Definition at line 582 of file Select_Reactor_Base.h.
int ACE_Select_Reactor_Impl::supress_renew_ [private] |
Determine whether we should renew Select_Reactor's token after handling the notification message.
Definition at line 601 of file Select_Reactor_Base.h.
Tracks handles that are currently suspended.
Definition at line 529 of file Select_Reactor_Base.h.
ACE_Timer_Queue* ACE_Select_Reactor_Impl::timer_queue_ [protected] |
Defined as a pointer to allow overriding by derived classes...
Definition at line 536 of file Select_Reactor_Base.h.
Tracks handles that are waited for by <select>.
Definition at line 526 of file Select_Reactor_Base.h.
1.6.1