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ACE_HANDLE | ACE_OS::accept (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen) |
| BSD-style accept (no QoS).
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ACE_HANDLE | ACE_OS::accept (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen, const ACE_Accept_QoS_Params &qos_params) |
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int | ACE_OS::bind (ACE_HANDLE s, struct sockaddr *name, int namelen) |
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int | ACE_OS::closesocket (ACE_HANDLE s) |
| Takes care of windows specific requirement to call closesocket.
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int | ACE_OS::connect (ACE_HANDLE handle, struct sockaddr *addr, int addrlen) |
| BSD-style connect (no QoS).
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int | ACE_OS::connect (ACE_HANDLE handle, const sockaddr *addr, int addrlen, const ACE_QoS_Params &qos_params) |
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int | ACE_OS::enum_protocols (int *protocols, ACE_Protocol_Info *protocol_buffer, u_long *buffer_length) |
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int | ACE_OS::getpeername (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen) |
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int | ACE_OS::getsockname (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen) |
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int | ACE_OS::getsockopt (ACE_HANDLE handle, int level, int optname, char *optval, int *optlen) |
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ACE_HANDLE | ACE_OS::join_leaf (ACE_HANDLE socket, const sockaddr *name, int namelen, const ACE_QoS_Params &qos_params) |
| Joins a leaf node into a QoS-enabled multi-point session.
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int | ACE_OS::listen (ACE_HANDLE handle, int backlog) |
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ssize_t | ACE_OS::recv (ACE_HANDLE handle, char *buf, size_t len, int flags=0) |
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ssize_t | ACE_OS::recvfrom (ACE_HANDLE handle, char *buf, size_t len, int flags, struct sockaddr *addr, int *addrlen) |
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ssize_t | ACE_OS::recvfrom (ACE_HANDLE handle, iovec *buffers, int buffer_count, size_t &number_of_bytes_recvd, int &flags, struct sockaddr *addr, int *addrlen, ACE_OVERLAPPED *overlapped, ACE_OVERLAPPED_COMPLETION_FUNC func) |
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ssize_t | ACE_OS::recvmsg (ACE_HANDLE handle, struct msghdr *msg, int flags) |
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ssize_t | ACE_OS::recvv (ACE_HANDLE handle, iovec *iov, int iovlen) |
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ssize_t | ACE_OS::send (ACE_HANDLE handle, const char *buf, size_t len, int flags=0) |
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ssize_t | ACE_OS::send_partial_i (ACE_HANDLE handle, const char *buf, size_t len, int flags) |
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ssize_t | ACE_OS::sendmsg (ACE_HANDLE handle, const struct msghdr *msg, int flags) |
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ssize_t | ACE_OS::sendto (ACE_HANDLE handle, const char *buf, size_t len, int flags, const struct sockaddr *addr, int addrlen) |
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ssize_t | ACE_OS::sendto (ACE_HANDLE handle, const iovec *buffers, int buffer_count, size_t &number_of_bytes_sent, int flags, const struct sockaddr *addr, int addrlen, ACE_OVERLAPPED *overlapped, ACE_OVERLAPPED_COMPLETION_FUNC func) |
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ssize_t | ACE_OS::sendv (ACE_HANDLE handle, const iovec *iov, int iovcnt) |
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ssize_t | ACE_OS::sendv_partial_i (ACE_HANDLE handle, const iovec *iov, int iovcnt) |
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int | ACE_OS::setsockopt (ACE_HANDLE handle, int level, int optname, const char *optval, int optlen) |
| Manipulate the options associated with a socket.
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int | ACE_OS::shutdown (ACE_HANDLE handle, int how) |
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unsigned int | ACE_OS::if_nametoindex (const char *ifname) |
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char * | ACE_OS::if_indextoname (unsigned int ifindex, char *ifname) |
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struct if_nameindex * | ACE_OS::if_nameindex () |
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void | ACE_OS::if_freenameindex (struct if_nameindex *ptr) |
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int | ACE_OS::socket_init (int version_high=1, int version_low=1) |
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int | ACE_OS::socket_fini () |
| Finalize WinSock after last use (e.g., when a DLL is unloaded).
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ACE_HANDLE | ACE_OS::socket (int protocol_family, int type, int proto) |
| Create a BSD-style socket (no QoS).
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ACE_HANDLE | ACE_OS::socket (int protocol_family, int type, int proto, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags) |
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int | ACE_OS::socketpair (int domain, int type, int protocol, ACE_HANDLE sv[2]) |
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