activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
create_reference(const char *intf, CORBA::Short priority) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
deactivate_all_objects() override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
deactivate_object(const PortableServer::ObjectId &id) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
find_servant(const PortableServer::ObjectId &system_id) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
get_active_object_map() const override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
id_to_reference(const PortableServer::ObjectId &id, bool indirect) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
poa_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
servant_has_remaining_activations(PortableServer::Servant servant) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
servant_to_reference(PortableServer::Servant servant) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
servant_to_user_id(PortableServer::Servant servant) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
ServantRetentionStrategy() | TAO::Portable_Server::ServantRetentionStrategy | |
ServantRetentionStrategyNonRetain()=default | TAO::Portable_Server::ServantRetentionStrategyNonRetain | |
strategy_cleanup() override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
strategy_init(TAO_Root_POA *poa) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
sys_id_count_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
system_id_to_object_id(const PortableServer::ObjectId &system_id) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
type() const override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
unbind_using_user_id(const PortableServer::ObjectId &user_id) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
user_id_to_servant(const PortableServer::ObjectId &id) override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
waiting_servant_deactivation() const override | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
~ServantRetentionStrategy()=default | TAO::Portable_Server::ServantRetentionStrategy | virtual |