TAO_PortableServer 3.1.4
Loading...
Searching...
No Matches
TAO::Portable_Server::ServantRetentionStrategyNonRetain Member List

This is the complete list of members for TAO::Portable_Server::ServantRetentionStrategyNonRetain, including all inherited members.

activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
create_reference(const char *intf, CORBA::Short priority) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
deactivate_all_objects() overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
deactivate_object(const PortableServer::ObjectId &id) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
find_servant(const PortableServer::ObjectId &system_id) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
get_active_object_map() const overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
id_to_reference(const PortableServer::ObjectId &id, bool indirect) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
poa_TAO::Portable_Server::ServantRetentionStrategyNonRetainprotected
rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
servant_has_remaining_activations(PortableServer::Servant servant) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
servant_to_reference(PortableServer::Servant servant) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
servant_to_user_id(PortableServer::Servant servant) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
ServantRetentionStrategy()TAO::Portable_Server::ServantRetentionStrategy
ServantRetentionStrategyNonRetain()=defaultTAO::Portable_Server::ServantRetentionStrategyNonRetain
strategy_cleanup() overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
strategy_init(TAO_Root_POA *poa) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
sys_id_count_TAO::Portable_Server::ServantRetentionStrategyNonRetainprotected
system_id_to_object_id(const PortableServer::ObjectId &system_id) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
type() const overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
unbind_using_user_id(const PortableServer::ObjectId &user_id) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
user_id_to_servant(const PortableServer::ObjectId &id) overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
waiting_servant_deactivation() const overrideTAO::Portable_Server::ServantRetentionStrategyNonRetainvirtual
~ServantRetentionStrategy()=defaultTAO::Portable_Server::ServantRetentionStrategyvirtual