TAO_PortableServer 3.1.4
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System id strategy. More...
#include <Active_Object_Map.h>
Public Member Functions | |
virtual int | bind_using_system_id (PortableServer::Servant servant, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry) |
Must be used with SYSTEM_ID policy. | |
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virtual | ~TAO_Id_Assignment_Strategy ()=default |
Virtual destructor. | |
void | set_active_object_map (TAO_Active_Object_Map *active_object_map) |
Set the active map. | |
Additional Inherited Members | |
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TAO_Active_Object_Map * | active_object_map_ |
Pointer to the active map. | |
System id strategy.
Strategy for the SYSTEM_ID policy (with MULTIPLE_ID policy).
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virtual |
Must be used with SYSTEM_ID policy.
Implements TAO_Id_Assignment_Strategy.