activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
active_object_map_ | TAO::Portable_Server::ServantRetentionStrategyRetain | private |
create_reference(const char *intf, CORBA::Short priority) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
deactivate_all_objects(void) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
deactivate_map_entry(TAO_Active_Object_Map_Entry *active_object_map_entry) | TAO::Portable_Server::ServantRetentionStrategyRetain | protected |
deactivate_object(const PortableServer::ObjectId &id) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
find_servant(const PortableServer::ObjectId &system_id) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
get_active_object_map() const | TAO::Portable_Server::ServantRetentionStrategyRetain | protectedvirtual |
id_to_reference(const PortableServer::ObjectId &id, bool indirect) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
is_user_id_in_map(const PortableServer::ObjectId &id, CORBA::Short priority, bool &priorities_match, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyRetain | protected |
poa_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall) | TAO::Portable_Server::ServantRetentionStrategyRetain | protectedvirtual |
servant_has_remaining_activations(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyRetain | protectedvirtual |
servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
servant_to_reference(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
servant_to_system_id_i(PortableServer::Servant p_servant, CORBA::Short &priority) | TAO::Portable_Server::ServantRetentionStrategyRetain | protected |
servant_to_user_id(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
ServantRetentionStrategyNonRetain(void) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | |
ServantRetentionStrategyRetain(void) | TAO::Portable_Server::ServantRetentionStrategyRetain | |
strategy_cleanup(void) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
strategy_init(TAO_Root_POA *poa) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
sys_id_count_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
system_id_to_object_id(const PortableServer::ObjectId &system_id) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
type() const | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
unbind_using_user_id(const PortableServer::ObjectId &user_id) | TAO::Portable_Server::ServantRetentionStrategyRetain | protectedvirtual |
user_id_to_servant(const PortableServer::ObjectId &id) | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
waiting_servant_deactivation(void) const | TAO::Portable_Server::ServantRetentionStrategyRetain | virtual |
waiting_servant_deactivation_ | TAO::Portable_Server::ServantRetentionStrategyRetain | private |
~Policy_Strategy(void) | TAO::Portable_Server::Policy_Strategy | inlinevirtual |