, including all inherited members.
ACE_Timer_Queue_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | ACE_Timer_Queue_T | |
ACE_Timer_Queue_Upcall_Base(FUNCTOR *upcall_functor=0) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | [inline, explicit] |
alloc_node(void) | ACE_Timer_Queue_T | [protected, virtual] |
calculate_timeout(ACE_Time_Value *max) | ACE_Timer_Queue_T | [virtual] |
calculate_timeout(ACE_Time_Value *max, ACE_Time_Value *the_timeout) | ACE_Timer_Queue_T | [virtual] |
current_time() | ACE_Timer_Queue_T | [virtual] |
delete_free_list_ | ACE_Timer_Queue_T | [protected] |
delete_upcall_functor_ | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | [protected] |
dispatch_info(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T | [virtual] |
dispatch_info_i(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T | [protected, virtual] |
dump(void) const | ACE_Timer_Queue_T | [virtual] |
expire(const ACE_Time_Value ¤t_time) | ACE_Timer_Queue_T | [virtual] |
expire(void) | ACE_Timer_Queue_T | [virtual] |
expire_single(ACE_Command_Base &pre_dispatch_command) | ACE_Timer_Queue_T | [virtual] |
free_list_ | ACE_Timer_Queue_T | [protected] |
free_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Queue_T | [protected, virtual] |
gettimeofday(void) | ACE_Timer_Queue_T | [virtual] |
gettimeofday(ACE_Time_Value(*gettimeofday)(void)) | ACE_Timer_Queue_T | [virtual] |
gettimeofday_static() | ACE_Timer_Queue_T | |
mutex(void) | ACE_Timer_Queue_T | |
mutex_ | ACE_Timer_Queue_T | [protected] |
postinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act) | ACE_Timer_Queue_T | |
preinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act) | ACE_Timer_Queue_T | |
recompute_next_abs_interval_time(ACE_Timer_Node_T< TYPE > *expired, const ACE_Time_Value &cur_time) | ACE_Timer_Queue_T | [protected] |
reschedule(ACE_Timer_Node_T< TYPE > *)=0 | ACE_Timer_Queue_T | [protected, pure virtual] |
return_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Queue_T | [virtual] |
schedule(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero) | ACE_Timer_Queue_T | [virtual] |
schedule_i(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval)=0 | ACE_Timer_Queue_T | [protected, pure virtual] |
set_time_policy(TIME_POLICY const &time_policy) | ACE_Timer_Queue_T | |
time_policy_ | ACE_Timer_Queue_T | [protected] |
timeout_ | ACE_Timer_Queue_T | [private] |
timer_skew(const ACE_Time_Value &skew) | ACE_Timer_Queue_T | |
timer_skew(void) const | ACE_Timer_Queue_T | |
timer_skew_ | ACE_Timer_Queue_T | [private] |
upcall(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time) | ACE_Timer_Queue_T | |
upcall_functor(void) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | [inline] |
upcall_functor_ | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | [protected] |
~ACE_Timer_Queue_T(void) | ACE_Timer_Queue_T | [virtual] |
~ACE_Timer_Queue_Upcall_Base(void) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | [inline, virtual] |